This card starts at the bottom of your deck and cannot be played or drawn.___When this card is in your deck, at the start of your turn, damage self by a random number between 1 and 99. If power is an even number, boost all other units by the number of unique units on the battlefield. If power is an odd number, boost the lowest unit on the battlefield by the difference between each player's score. If power is a prime number, summon self to a random allied row. At the end of your turn, when in deck, reset own power.___**Categories**: Seidan, Cleric, Cursed___**Provisions**: 14