**Cursed**, **Relict**______Melee Row: Damage a Unit with higher base strength by 7. If it died, boost this Unit, until it reaches the base strength of the destroyed Unit.______Siege Row: If this Unit is played into Moonlight, boost by 10.___Deathwish: Spawn a Moonlight
**Ogroid**______Melee Row: Boost self by 3 for every Ogroid in your graveyard. At the start of your turn damage this Unit by 3.______Ranged Row: Damage every Unit on the opposite row by 1, if an enemy dies repeat ability once.______Siege Row:___ **Timer: 2**___After 2 turns, at the end of your turn, play the next silver card from your deck. Weaken self by 3.
**Support**___Choose one: Boost all soldiers on your side by 1.______or______Strengthen by 3, then strengthen 2 Units in your graveyard by 4. When a targeted Unit gets resurrected, weaken this card by 1.
**Officer**, **Clan Dimun**______Melee Row: Deal 6 damage. If the unit was destroyed, Strengthen the Highest unit in your graveyard by 3.______Ranged Row: Strengthen all Clan Dimun units by 2 where ever they are.
**Clan Dimun**, **Soldier**______Melee Row: Damage a Unit by 4, if it was a Soldier or Officer damage it by 8 instead.______Ranged Row: Strengthen all Clan Drummond units by 1.______Siege Row: Give this Unit Resilience and 2 Armor.