Banish / Hide all non-gold cards on one specific friendly row for 1 turn. Then return all banished cards back on the row. Every banished card gets +1 strenght (Counter for borkh, octivist, dimetrium etc...)
Turn non-gold unit on the opponent's side into a hedgehog (a unit with a value of 1). While the unit is in the form of a hedgehog, banish when moved to the graveyard. After 2 turns, return the previous value to the unit.
**Deploy**: **reveal** a card in your opponents hand.___ Every 2 turns, at the start of your turn, **move** to the opposite side of the board.___ After this unit **moves**, **reveal** a random card from the players hand this unit is currently on the side of.